Download e-book for iPad: 3DTV: Processing and Transmission of 3D Video Signals by Anil Fernando

By Anil Fernando

ISBN-10: 1118705718

ISBN-13: 9781118705711

ISBN-10: 1119997321

ISBN-13: 9781119997320

A novel and well timed primer to the 3DTV approach chain from trap to display

This publication examines all elements of the 3DTV chain, from catch to display.  It is helping the reader find out about the major concerns for 3DTV technology.  It additionally presents with a structures point appreciation of 3DTV platforms, and an figuring out of the basic rules at the back of each one a part of the chain.  on the finish of every bankruptcy, the writer presents assets the place readers can study extra concerning the expertise coated (e.g. extra centred textual content books, key magazine papers, and key criteria contributions).

  • Provides a primary and systematic advent and outline of 3DTV key ideas, which building up the complete 3DTV method from seize to buyer viewing on the home.
  • Addresses the fast relocating box of 3D screens that is attracting expanding curiosity from and academia.
  • Concepts within the publication could be illustrated utilizing diagrams and instance photos of processed 3D content.  The 3D content material should be provided as 2nd photos within the book.
  • Authors to host web site delivering tips that could additional information on the net, freely on hand instruments which might permit readers to test with coding video, simulate its transmission over networks, play it again in 3D, and degree the standard and hyperlinks to big information and advancements within the field.

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Additional resources for 3DTV: Processing and Transmission of 3D Video Signals

Example text

The cameras are usually carefully positioned and aligned using special rigs Multi-view video plus depth Similar to multi-view video, but with added depth information The systems are usually very similar to the multi-view case, but can also feature. 1 depicts the increasing 3D resolution from simpler formats. 2). Colour video is usually achieved using multiple standard 2D cameras fixed onto special rigs. The depth data may be acquired in a variety of ways. 1. The actual methods used to generate 3D data depend on whether the data is to be generated from real-world scenes, or from Computer Generated Imagery (CGI).

2). Colour video is usually achieved using multiple standard 2D cameras fixed onto special rigs. The depth data may be acquired in a variety of ways. 1. The actual methods used to generate 3D data depend on whether the data is to be generated from real-world scenes, or from Computer Generated Imagery (CGI). This chapter covers capture of 3D data for representing real-world scenes, rather than CGI. Some of the principles for working with CGI are the same as with real-world data. However, it is much easier to accurately place the multiple cameras, and many packages also have an option to generate highly accurate depth information.

Kanolt, ‘Stereoscopic picture’, Patent number 2140702, December 1938. [26] D. Gabor, ‘System of photography and projection in relief’, Patent number 2351032, June 1944. [27] F. Savoye, ‘Stereoscopic motion-picture’, Patent number 2441674, May 1948. V. Noaillon, ‘Art of making cinematographic projections’, Patent number 1772782, August 1930. B. Collender, ‘Three dimensional unaided viewing method and apparatus’, Patent number 3178720, April 1965. [30] John Logie Baird, ‘Improvements in or relating to stereoscopic pictures’, Patent number GB292365 (A), June 1928.

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3DTV: Processing and Transmission of 3D Video Signals by Anil Fernando


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